On the EU forums, Babykim has translated a video done by the Russian YouTuber getfun that involves the new version of the British cruisers, since they were changed from DD-like ships with smoke and good HE shells. Let’s just say that not everyone’s going to be happy with this, not at all.
The new RN cruisers:
All cruisers, except tier 5, have AP only.
(nerf) Their alpha damage is lowered initially 3200, to
1400 till tier 4
1500 on tiers 5 to 8
1600 on tier 9 to 10.
(buff) When a RN cruiser AP shell hits anywhere except the citadel, its damage will be 1/2, instead of the usual 1/6.
(nerf) There will be no smoke consumable.
(buff) The will be an improved Engine Boost, that increases the speed by 15 percent, instead of the usual 8 [0.8%, perhaps?] percent. The improved boost takes the fighter slot. This allows simultaneously taking Damage Control Party, Hydroacoustic Search and the (improved) Engine Boost consumables.
Over on reddit, Vaexa has datamined the files of the public test server to find stuff that wasn’t included in the patch notes, and to spell out some of the exact changes that were made, ie. to some ship armour and high-tier Russian destroyers.
[Disclaimer: these are datamined changes, which means they’re a. not the official notes and b. I could’ve misinterpreted something here.]
New Japanese destroyers and relevant modules added
Cruiser HMAS Perth and relevant modules added
Rudder shift mod. 3 added (also documented)
New ranked season flags added
Tier 8-10 BB bow armour nerfed (32mm > 28mm) (this was documented; Tirpitz is exempt from this change)
Destroyer armour nerfed (this was also documented)
Tier 4-10 carriers: armour models changed very slightly
Some datamining of the test server files courtesy of Vaexa, with some expected stuff to be found in here. I’ll note, though, that unlike previously mentioned in the EU version of the patch 5.11 test notes, Hydroacoustic Search and Defensive AA Fire are still on the same slot. No fun cruiser buff for you guys, sorry.
Royal Navy cruisers, consumables, modules, floatplanes etc added
Permoflages added for Taiho, Baltimore, Udaloi, Ibuki, Kagero, Friedrich der Große, Essex
Kongo: A hull removed (replaced by B hull); B (new A) hull HP nerfed (54100 > 49500)
IJN BB and CV armour models reworked (for the armour viewer)
USN CV armour models reworked (ditto)
Some miscellaneous ships had their armour models tweaked slightly, nothing major (praise be, armour viewer)
Some ships had hull section HP pools redistributed, as part of the armour model reworks (nothing major)
Kirov: duplicate main gun mod II removed, secondary mod II added
As much as the Royal Navy has been hyped up for so long by the playerbase, naturally wanting perhaps the most important navy of the World Wars to be in the game, I get the feeling that people aren’t exactly that enthused. When it comes to famous warships, nothing can really compete with battleships, but battleships take a long time to get in the game mainly due to the sheer amount of modelling and animation that needs to be done.
There would no doubt be more excitement if the first Royal Navy ships were battleships – legendary ones like Nelson, Hood, and King George V. Cruisers for all nations aren’t in the spotlight so much.
Anyhow, that’s me rambling. Here are the first five British cruisers of ten, covering mostly the era of WW1 and early interwar ship classes. As usual, these stats are probably going to change before release, so don’t speculate too hard with them.
The testing stats for a bunch of new ships, including tier 7 British cruiser Belfast and tier 7 Russian destroyer Leningrad are now here courtesy of gamemodels3d.
The rest of the British cruiser tech tree is also available; I’ll get to that soon, in two parts. Right now I’ll post the current stats for these two upcoming premiums. Do note, of course, that their stats are definitely not final and will most likely change before release. As we’ve seen before, it’s best to wait until new ships are actually available to play before making judgements on them, since stats and capabilities on paper alone are only worth so much.
One last, interesting thing was shown off at Gamescom, and it’ll be a bit familiar to you if you’ve played Overwatch or similar games.
WG hasn’t made an official statement on it outside of Gamescom, but according to the poster who originally recorded this and mentioned it on the EU Forums, Morgan_Gorgoroth, it’s planned to be in the game hopefully before the end of the year. As you can see, it looks like some random reward, maybe to do with XP or battle performance, with each box potentially giving you something. In this case, it was 7 charges of the smokescreen consumable. Other games include rare costumes, decals, and stuff like that in their lootboxes, so maybe WoWs will have something like that – after all, WG has stated they’re interested in including more ship customization.