Now that the dust has settled on the German battleship release, it’s time to get back to the usual business – and that includes the release of regular patches, of course. This one in particular is something I’ve been looking forward to for ages now: the armour viewer.
Oh, and besides that in this patch there’s a new Random Battle game mode, map changes, a new map entirely, and a handful of balance changes. Namely:
- The reload time for the “Surveillance Radar” consumable has been lowered to make cruisers more effective against destroyers.
“Hydroacoustic Search” and “Defensive AA Fire” consumables are now placed in different slots, which will allow cruisers to choose both in order to strengthen their supporting role.
- USN fighters’ ammunition capacities have been increased by 30%. This change will make fighter configurations stronger, thus making US carriers’ roles more team-oriented and focused on protecting allies.
Edit: unfortunately, on the test server HAS and DF are still in the same slot for cruisers. Maybe that will come in the future, who knows, but right now it’s not being implemented. A bit disappointing.
The Public Test Server will be up tomorrow, August 30th, around 4:30pm GMT.