Leningrad, Belfast Current Stats

The testing stats for a bunch of new ships, including tier 7 British cruiser Belfast and tier 7 Russian destroyer Leningrad are now here courtesy of gamemodels3d.

The rest of the British cruiser tech tree is also available; I’ll get to that soon, in two parts. Right now I’ll post the current stats for these two upcoming premiums. Do note, of course, that their stats are definitely not final and will most likely change before release. As we’ve seen before, it’s best to wait until new ships are actually available to play before making judgements on them, since stats and capabilities on paper alone are only worth so much.

Now, for the stats!


WoWsLeningrad2
Tier 7 Russian destroyer Leningrad

Health: 15 200

Main Battery: 5×1 130 mm/50 B-13-IIs

  • Main gun firing range: 11.5km
  • Reload speed: 5s (12rpm)
  • 180° traverse time: 27.7s (6.5°/s)
  • HE max damage: 1 600
  • AP max damage: 2 500
  • HE fire chance: 8%
  • HE projectile speed: 870m/s
  • AP projectile speed: 870m/s

Air Defence: 2×1 76mm 34-K, 1×2 76mm 81-K, 4×1 37mm 70-K, 1×2 37mm Flakzwilling 30, 4×1 12.7mm DshK

  • 76mm 34-K range/damage: 3.0km, 4dps
  • 76mm 81-K range/damage: 3.5km, 3dps
  • 37mm 70-K range/damage: 3.2km, 23dps
  • 37mm Flakzwilling 30 range/damage: 3.5km, 3dps
  • 12.7mm DshK range/damage: 1.2km, 14dps

Torpedoes: 2×4 533 mm Quad N-7

  • Max range: 6.0km
  • Speed: 60kts
  • Damage: 15 300
  • Reload speed: 92s (0.65rpm)

Maneuverability:

  • Maximum speed: 43.0kts
  • Turning radius: 690m
  • Rudder shift time: 3.75s

Concealment:

  • Surface detectability range: 7.56km
  • Detectability when firing: 13.46km
  • Air detectability range: 4.32km

Consumables: Smoke Generator, Engine Boost


WoWsBelfast2
Tier 7 British cruiser Belfast

Health: 35 700

Main Battery: 4×3 152 mm/50 Mark XXIII

  • Main gun firing range: 15.4km
  • Reload speed: 7.5s (8rpm)
  • 180° traverse time: 25.7s (7.0°/s)
  • HE max damage: 2 100
  • AP max damage: 3 100
  • HE fire chance: 9%
  • HE projectile speed: 841m/s
  • AP projectile speed: 841m/s

Air Defence: 4×2 102mm/45 QF RP51 Mk XVIV*, 6×2 40mm Bofors Mk 5 RP50

  • 102mm/45 QF RP51 Mk XVIV* range/damage: 5.0km, 72dps
  • 40mm Bofors Mk 5 RP50 range/damage: 3.5km, 140dps

Secondary Battery: 4×2 102mm/45 QF RP51 Mk XVIV*

1. 102mm/45 QF RP51 Mk XVIV*:

  • Maximum firing range: 5.0km
  • Reload time: 3.0s (20.0rpm)
  • HE max damage: 1 500
  • Fire chance: 6%

Armour (Historical):

  • Belt: 114mm
  • Turrets: 102mm
  • Deck: 76mm

Maneuverability:

  • Maximum speed: 32.5kts
  • Turning radius: 680m
  • Rudder shift time: 9.6s

Concealment:

  • Surface detectability range: 11.34km
  • Detectability when firing: 15.9km
  • Air detectability range: 8.13km

Consumables: Hydroacoustic Search, Smoke Generator, Surveillance Radar


Source: gamemodels3d

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