German Battleship Stats: Part 1

Sometime, hopefully within the next month, the long-awaited German battleships will be here. In anticipation of them, I’ll be posting up the detailed stats we know so far for each of the ships featured in their upcoming tech tree branch; remember, though, that these stats will most likely change between now and release, especially since they’re due to enter testing soon. And, unlike premium ships, these ships will no doubt be balanced here and there after release, for better or for worse.

In this part we’ll be looking at the four battleships of the Kaiserliche Marine, the navy of Imperial Germany in the first World War: Nassau, Kaiser, König, and Bayern.


SMSNassau
SMS Nassau, tier 3 battleship

Health: 35 400

Main Battery: 6×2 283 mm L/45 Drh LC/1906

  • Main gun firing range: 10.1km
  • Reload speed: 22.2s (2.7rpm)
  • 180° traverse time: 51s (3.5°/s)
  • HE max damage: 3 200
  • AP max damage: 8 200
  • HE fire chance: 19%
  • HE projectile speed: 855m/s
  • AP projectile speed: 855m/s

Air Defence: 4×1 88 mm L/45 MPL C/13

Secondary Battery: 16×1 88mm (various), 12×1 150 mm L/45 MPL C/06

1. 88mm (various):

  • Maximum firing range: 4.0km
  • Reload time: 4s (15rpm)
  • HE max damage: 1 100
  • Fire chance: 7%

2. 150 mm L/45 MPL C/06

  • Maximum firing range: 4.0km
  • Reload time: 8.57s (7rpm)
  • AP max damage: 3 700

Armour (Historical):

  • Belt: 270mm
  • Turrets: 280mm
  • Deck: 80mm

Maneuverability:

  • Maximum speed: 20.0kts
  • Turning radius: 510m
  • Rudder shift time: 11.29s

Concealment:

  • Surface detectability range: 10.44km
  • Detectability when firing: 18.93km
  • Air detectability range: 8.34km

Consumables: Repair Party


SMSKaiser
SMS Kaiser, tier 4 battleship

Health: 46 400

Main Battery: 5×2 305 mm L/50 Drh LC/1909

  • Main gun firing range: 14.6km
  • Reload speed: 30s (2.0rpm)
  • 180° traverse time: 60s (3.0°/s)
  • HE max damage: 3 500
  • AP max damage: 9 300
  • HE fire chance: 23%
  • HE projectile speed: 855m/s
  • AP projectile speed: 850m/s

Air Defence: 4×2 88mm L/76 Dop. L. C/32, 5×2 37mm Flakzwilling 30, 13×1 20mm Flak 38

  • 88 mm L/76 range/damage: 4.0km, 32dps
  • 37 mm Flakzwilling range/damage: 3.5km, 13dps
  • 20 mm Flak 38 range/damage: 2.0km, 39dps

Secondary Battery: 15×1 150 mm L/45 MPL C/06, 4×2 88 mm L/76 Dop. L. C/32

1. 88 mm L/76 Dop. L. C/32:

  • Maximum firing range: 4.5km
  • Reload time: 4s (15rpm)
  • HE max damage: 1 100
  • Fire chance: 7%

2. 150 mm L/45 MPL C/06:

  • Maximum firing range: 4.5km
  • Reload time: 8.57s (7rpm)
  • AP max damage: 3 700

Armour (Historical):

  • Belt: 350mm
  • Turrets: 300mm

Maneuverability:

  • Maximum speed: 23.0kts
  • Turning radius: 600m
  • Rudder shift time: 13.09s

Concealment:

  • Surface detectability range: 14.22km
  • Detectability when firing: 23.37km
  • Air detectability range: 10.5km

Consumables: Repair Party


SMSKonig
SMS Konig, tier 5 battleship

Health: 47 100

Main Battery: 5×2 305 mm L/50 Drh LC/1911

  • Main gun firing range: 15.9km
  • Reload speed: 26s (2.3rpm)
  • 180° traverse time: 60s (3.0°/s)
  • HE max damage: 3 500
  • AP max damage: 9 300
  • HE fire chance: 23%
  • HE projectile speed: 850m/s
  • AP projectile speed: 850m/s

Air Defence: 4×2 105mm L/65 Dop. L. C/31, 8×2 37mm Flakzwilling 30, 6×1 20mm Flak 38, 2×4 20mm Flakvierling 38

  • 105mm L/65 range/damage: 4.5km, 66dps
  • 37mm Flakzwilling 30 range/damage: 3.5km, 16dps
  • 20mm Flak 38 range/damage: 2.0km, 18dps
  • 20mm Flakvierling 38 range/damage: 2.0km, 12dps

Secondary Battery: 14×1 150 mm L/45 MPL C/06, 4×2 105mm L/65 Dop. L. C/31

1. 150 mm L/45 MPL C/06:

  • Maximum firing range: 4.5km
  • Reload time: 8.57s (7rpm)
  • AP max damage: 3 700

2. 105mm L/65 Dop. L. C/31:

  • Maximum firing range: 4.5km
  • Reload time: 3.35s (17.9rpm)
  • HE max damage: 1 300
  • Fire chance: 9%

Armour (Historical):

  • Belt: 350mm
  • Turrets: 300mm
  • Deck: 30mm

Maneuverability:

  • Maximum speed: 24.0kts
  • Turning radius: 620m
  • Rudder shift time: 13.29s

Concealment:

  • Surface detectability range: 14.58km
  • Detectability when firing: 23.73km
  • Air detectability range: 10.59km

Consumables: Repair Party


SMSBayern
SMS Bayern, tier 6 battleship

Health: 51 600

Main Battery: 4×2 380 mm L/45 Drh LC/1913

  • Main gun firing range: 17.7km
  • Reload speed: 30s (2.0rpm)
  • 180° traverse time: 51s (3.5°/s)
  • HE max damage: 4 500
  • AP max damage: 11 200
  • HE fire chance: 35%
  • HE projectile speed: 800m/s
  • AP projectile speed: 800m/s

Air Defence: 6×2 105mm L/65 Dop. L. C/31, 6×2 37mm Flakzwilling 30, 6×2 20mm Flakzwilling 38, 1×4 20mm Flakvierling 38

  • 105mm L/65 range/damage: 4.5km, 100dps
  • 37mm Flakzwilling 30 range/damage: 3.5km, 16dps
  • 20mm Flak 38 range/damage: 2.0km, 25dps
  • 20mm Flakvierling 38 range/damage: 2.0km, 6dps

Secondary Battery: 10×1 150 mm L/45 MPL C/06, 6×2 105mm L/65 Dop. L. C/31

1. 150 mm L/45 MPL C/06:

  • Maximum firing range: 5.0km
  • Reload time: 8.57s (7rpm)
  • AP max damage: 3 700

2. 105mm L/65 Dop. L. C/31:

  • Maximum firing range: 5.0km
  • Reload time: 3.35s (17.9rpm)
  • HE max damage: 1 300
  • Fire chance: 9%

Armour (Historical):

  • Belt: 350mm
  • Turrets: 350mm
  • Deck: 100mm

Maneuverability:

  • Maximum speed: 25.0kts
  • Turning radius: 630m
  • Rudder shift time: 13.9s

Concealment:

  • Surface detectability range: 13.86km
  • Detectability when firing: 25.26km
  • Air detectability range: 10.92km

Consumables: Repair Party


Source: gamemodels3d

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