Russian Q&A – 21/03/2016

Another! We’ve got more answers, translated by Carnotzet and answered on the RU forums by Sub_Octavian. Thanks again to the both of them!

Q. On Ishizuchi, lifeboats prevent the middle turret to fire at some angles, it can barely fire at all. Do you plan to fix the models of ships like this one that have a lower performance because of visual elements?

A. We’ll make sure to look at problems with lifeboats. It was already fixed on several ships: if they impede the ability to fire, we’ll remove them.

Q. Suggestion regarding captain retraining. We all know how long it takes to retrain a captain with a lot of skill points. Why aren’t the skills gradually unlocked? At the rate at which they first unlocked them?

A. Instant retraining is a paid service. Paid services are needed for the game to continue to run and for developing new features. Thus, it’s very unlikely the retraining feature will change considerably.

Q. Today, I found myself in the following situation. My rudder was destroyed and I sailed right against an island and sunk….on the beach, my ship clipping through the land texture. Could you make ships remain on land when destroyed? For realism and the beauty of it?

A. We plan to add something like that but it’s not high on the priority list. It’s quite possible that, someday, we’ll be able to admire the charred remains of a destroyed warship lying on a golden beach while wondering about the meaning of life.

Q. Do you consider lowering the requirements for the “Clear Sky” ribbon?

Currently, it’s nearly impossible to earn it without playing with an air superiority CV. For instance, 2 IJN CV’s (tier 6 and 7) = 120 planes + 5-6 on cruisers and BB’s. I can’t think of a way an AA oriented cruiser can shoot down 64 planes. Maybe if they all fly above it but it still will have to wait for defensive fire to recharge.

A. The requirements are not easy to meet but if a player has an oriented AA ship and there’s only one CV, the requirements can be met. In addition, not all achievements should be easily “farmed”. We currently don’t plan to change it.

Q. Do you plan to give New York its famous AA setup back? Or should I sell the ship?

A. In the following month and a half, we plan to improve the AA on some ships, including New York. Stay tuned.

Q. In patch notes, Benson was supposed to receive a permanent cammo. Where is it?

A. It is currently in “reserve”. It’s an oversight. 

Q. Please explain how will personal offer work?

A. The concept behind personal offers is the following:

1. They will appear after the player has done a certain action.

2. We don’t plan to “spam” offers.

3. They will include things like unique ships, invitations to private test drives, or training lessons.

4. Naturally, we will not disclose technical details on how these offers appear (to whom or in what circumstances).

Q. We’re often told that regular TKers are banned. But, in my experience, the TK system barely works. Sometimes, a player damages a teammate for 50k damage and he doesn’t even turn pink. What is taken into account in flagging somebody as a TK (damage, kills, etc)?

A. It’s determined by unsporting behaviour, which means no other statistics are taken into account.

Here are the details: the current system is rather permissive. When we implemented it, it was intended for new players who committed all sorts of bad things because of their inexperience. And it worked quite well on them; it wasn’t excessively punishing. Now, we’re experiencing another phenomenon – “professional” trolls. Whether they get a 3 day or 30 day ban, they don’t care.

That is why we plan to modify the system as to separate this kind of people from the normal players. When we’ll receive the “go” to release the final version, we’ll tell you more about it.

Q. 1. Why have you decided to cancel the test drive for new lines (for instance Soviet DD’s)?

2. Did the event not meet your expectations?

3. Do you plan to do it again for Soviet cruisers?

A. We decided to cancel test drives because of the negative feedback we received from players. Players had mixed feelings for not being able to have upgraded ships and had the feeling that, in the end, we were “taking their ships away”. Thus the effort is not worth the negative reaction it gets. We don’t plan to bring back public test drives in the near future. We may add individual test drives though.

I’d write something here, but I’m tired and need sleep. Take care everyone, and remember: Russian cruisers will be here Wednesday!

Sources: EU Forums, Russian Dev Answers thread


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